Once you know what you need to know, you can finish the game within 20 minutes; reading a guide should be a last resort as per usual with knowledge-based games
Can be a lot of fun to play co-operatively while trying to connect-the-dots on in-game knowledge while bouncing ideas and theories off of each other
Entertaining to then watch others play and get their thought processes as they puzzle things out
I tried Blue Prince but feel like it was trying very hard to waste my time in a way that Outer Wilds did not. I want to like it, it’s kind of fun, but I get the feeling that the reward will not be worth the amount of time I am spending. I’m really happy for the people who love it though; we need more weird games.
I love Outer Wilds and Return of the Obra Dinn, and have gotten a ton of enjoyment out of Blue Prince as well. I definitely feel like liking run-based/roguelike games and puzzle games (and happening to enjoy the way they’re combined in Blue Prince) is a factor there; only really being into one of those things probably gives the game an opening to be quite frustrating. I won’t say too much about it, but there have been at least three distinct times so far when I’ve gone “oh … there is so much more going on in this game than I thought”.
I’ve only played any of these solo, but I know a few people who have played Blue Prince collaboratively with one player driving and another contributing ideas, and that sounds really fun as well. Nice to not be entirely reliant on thinking of something with your own personal brain only, while also not seeking out spoilers.
It’s a fine line trying to find out more by watching people play, but not so much that I spoil it for myself. The only puzzle I even understand is a puzzle is the three lockboxes.
I’m not sure! I think so, because I know what the objective beyond the credit screen is and how far I’ve gotten into that one, but I don’t know what I don’t know beyond that.
I haven’t played in a while though, because I got tired of the time wasting mechanics that @Greybones described.
We just got through Obra Dinn; three of us who’d never played it sat together to puzzle through it (with one who had played it observing) and it was super fun. What a clever game and brilliant presentation of a story.
I’ll admit: I was expecting the last (initially inaccessible) chapter to be more of an earth-shattering twist than it was, the kind that recontextualises all the events and makes me realise everything I knew was false. Alas, it wasn’t to be.
I found Obra Dinn really satisfying. At base it is a 60 value logic puzzle, but it does the dopamine tickles of getting the right solutions really well.